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Candy Dish

Post Beta 13.4

Current Version can be found here.

Candy Dish (Beta 16

Post Beta 16.0

Candy Dish was added in Beta 13.4 and introduced the Candy effect, which would restore monsters that have it by 3 HP at the end of each turn. Candy Dish originally couldn't attack itself, but Beta 16.0 made it able to.

Beta 36.1 reworked it quite a bit. Its 1/6 turned into 3/3 (+2/-3), while its passive effect of giving Candy to any monster you summon was turned into a Magic effect that simply game Candy to a single monster of your choice.

Stats[]

ATK:

  • 1 (Post Beta 13.4)
  • 3 (Post Beta 36.1, Current)

HP:

  • 6 (Post Beta 13.4)
  • 3 (Post Beta 36.1, Current)

Cost: 3

Abilities:

  • Gray. Give Candy to any monster you summon. (Post Beta 13.4)
  • Give Candy to any monster you summon. (Post Beta 16.0)
  • Magic: Give a monster Candy. (Post Beta 36.1, Current)

Rarity: White (Common)

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