Rarities are split up into seven tiers. The first five can be gotten through packs, and in order of increasing tier and lower chance to receive are: Common (white), Rare (blue), Epic (purple), Legendary (gold) and Determination (red). Exclusively unable to be gotten through packs are the last two rarities: Base (grey) and Generated/Token (green).
Cards with the rarity 'Legendary', these are the second hardest to get cards and typically the highest rarity most players will get. Most people shouldn't expect to get a legendary until they're a late intermediate player (LV 20+) unless purposefully saving up for one. Mostly reserved for main boss monsters. Signified by the gold colour heart on the bottom centre of a card. Also upon playing the card will play the Boss Theme for the card played for a short bit of its arrival. Example: [Play Toriel] *Heartache Plays*
Ways to Obtain
Normal and Shiny Packs have a very low chance of giving you a Legendary, being a 0.5%, or a 1 in 200 chance.
Super Packs are guaranteed to contain Legendary cards. They will always have a Common, Rare, Epic, and Legendary. One is given for reaching levels 50, 100, 150, and 200. Alternatively, its also given as the last Daily Reward.
You can craft a specific Legendary you want in the Crafting menu for 1600 Dust. Shiny Legendaries cost 3200 Dust. Disenchanting Legendaries gives you 400 Dust, while Shiny versions will give 1600 Dust.
All items (30)