Classic Mode is the most simple gameplay mode out there. Queue for a match and you will fight a random player doing the same. Before doing so, you can choose which deck and Artifacts you want to use. While you're waiting, you can play minigames.
After each match, no matter if you won or lost, you gain EXP. Your EXP is determined by 3 different factors.
- You gain +1 EXP for every passed second during the match.
- You gain +200 bonus EXP if you win the match.
- You gain +10 EXP for every level your opponent is above you, matterless of victory or loss.
- You cannot gain more than 3000 EXP.
After each win, you earn 20 Gold, which you can use to buy Packs and new Artifacts.
Ever since Beta 25.0, where Classic Mode got merged with the Ranked Mode, you will increase your rank with the more wins you get. This will result into getting into a fight with more advanced players, but you will also be rewarded with more loot at the end of the month. There are 32 different Divisions.
The Divisions are sorted out as followed:
COPPER, IRON, GOLD, EMERALD, SAPPHIRE, AMETHYST, RUBY, DIAMOND and LEGEND, all of which devided into 4 divisions rated from IV to I except LEGEND, which has only 1 division.
Ranking System Details
Each division has an ELO associated with it, which goes up by 25 each. Winning will give you some ELO, while losing will take some ELO from you (both of which are an average of 12, so around half of the difference of required ELO in each Division).
To reach the next division, your ELO need to be => than the required elo. Luckily, your ELO won't reduce below the required ELO of the previous division. This means that if you are in COPPER II, your ELO can't go below the required ELO to reach COPPER III, but you will need 50 more ELO to reach COPPER I.
You can find the rewards here.
Before Beta 26.0, and as seen by the image, each rank (except Legend) had 5 Divisions instead of 4, meaning the total amount of Divisions back then were 41.